Shalandar Blog

Friday, June 17, 2005

 

Submit a Deck

Technical Instructions

Find the \Playdeck folder in your MtG installation. Locate the .dck file for your deck and open it in a text editor (such as Notepad). Follow the Post a Comment link on this page, and Copy&Paste the contents of the .dck file into the comment.

Also, you are welcome to include the following:

  1. What type of deck it is. It could by Type 1, Type 1.5, Shalandar, or even just a casual deck.
  2. Any special notes about play; card combinations, sequence of play.
  3. Anecdotes about where the deck's inspiration came from are invited, though you are under no obligation to ramble on as much as I do.
Deck Contents Guidelines

The primary guideline here is to be sure to follow the rules for the type of deck that you said it was above. Type 1 decks can only have 1 of each restricted card, in Type 1.5 the restricted list is banned. Tournament quality decks are made of 60 cards, no more, no less.

Other than that I really don't have any other guidelines. In fact, it would be really nice to see some more casual decks. The ones I build are for the most part tournament style decks, built only to win. But since they are built to stand up against other decks build in that style they often have many of the same cards in common. It's those whacky "just for fun" decks, such as Old Man Wolf and Blue Skies, that are the most enjoyable to play. And if Josher (evidently sporting a crazy beard these days) hadn't sent me his Castle/Moat deck I never would have build Blue Skies.


Comments:
Copy Cats
U/G

Land/mana
1 Black Lotus
1 Mox Emerald
1 Mox Sapphire
1 Sol Ring
4 Mishra's Factory
4 Tropical Island
6 Forest
5 Island

Power
1 Ancestral Recall
1 Braingeyser
1 Time Walk
1 Timetwister

Copy
4 Clone
4 Vesuvan Doppelganger

Thing to copy
4 Aswan Jaguar
4 Prodigal Sorcerer
4 Cockatrice
4 Triskelion

Other stuff
1 Regrowth
4 Counterspell
4 Birds of Paradise

I came up with this little gem one day when I was bored. One of the good combos in the deck is every turn use Vesuvan Doppelganger to copy Triskelion. Each time you do the Doppelganger returns to having 3 counters. If you use Doppelganger on Aswan Jaguar and don't like what it hunts, re copy it on your next upkeep. There is a lot of power in having 4-5 Prodigal Sorcerers in play too :)

A fun deck to play and it wins too.
 
;Cheater
;U
;Underdogs
;no.spam@plea.se
;May 14, 2005
;1
;4th Edition
;Man thats sooo illegial

.17 4 Black Lotus
.18 4 Black Vise
.114 4 Howling Mine
.168 4 Mox Ruby
.169 4 Mox Sapphire
.5 4 Ankh of Mishra
.1 4 Ancestral Recall
.39 4 Clone
.47 4 Copy Artifact
.640 2 Force Spike
.90 2 Forcefield



i thing in the early dawn of magic this was a legial deck.
it prety fun to play. tis such an odd deck. no creatures no lands no direct damage spells, but i ofted get seccond or third turn kills.
 
;Graveyard Shuffle
;B
;Ivan Taylor
;ivan6708@hotmail.com
;October 16, 2005
;1
;4th Edition
;

.435 4 Khabal Ghoul
.220 4 Sengir Vampire
.172 2 Nettling Imp
.209 2 Royal Assassin
.871 2 Necropolis of Azar
.171 4 Nether Shadow
.182 4 Pestilence
.3 2 Animate Dead
.860 2 Call from the Grave
.55 4 Dark Ritual
.117 2 Hypnotic Specter
.16 2 Black Knight
.609 2 Darkness
.68 2 Drain Life
.8 2 Bad Moon
.239 20 Swamp
.166 2 Mox Jet
.179 2 Paralyze
.242 2 Terror

A fun little deck using nettling imp to feed the vampires while the ghouls are pumped up in the background. Nether shadows, pestilence and creature revival to ensure there is plenty of movement to and from boot hill.
 
;eND oF tHE wORLD
;w
;N810
;nbundick@yahoo.com
;January 23, 2006
;1
;4th Edition
;The End is Near

.471 4 Armageddon Clock
.6 2 Armageddon
.10 2 Balance
.63 1 Dingus Egg
.64 4 Disenchant
.503 4 Ivory Tower
.159 1 Meekstone
.508 4 Mishra's Factory
.510 2 Mishra's Workshop
.181 1 Personal Incarnation
.188 12 Plains
.230 4 Sol Ring
.794 3 Spirit Link
.796 2 Spiritual Sanctuary
.248 4 Time Vault
.546 4 Weakstone
.287 1 Winter Orb
.290 4 Wrath of God
.140 1 Library of Leng

This is a prety weird deck. I usualy get down prety low on cards when i finaly win. the object is to get out an ivory tower early on before you get ur Armageddon Clock dealing increasing damage each turn. Get out several time vaults out and have them all skip on the same turn now ur oponent has a prety hard time geting rid of Armageddon Clock counters. oh and try to keep 7 cards in ur hand if u can, once i got 99 life with 4 ivory towers out. dealing out masive damage with the Armageddon Clock id just earn back the next turn. it a fun deck soo Enjoy.
 
This post has been removed by a blog administrator.
 
This post has been removed by a blog administrator.
 
;FLAME ON
;R
;n810
;nbundick@yahoo.com
;April 30, 2005
;1
;4th Edition
;OF IT BURNS BURN IT!

.295 4 Ball Lightning
.583 3 Blood Lust
.579 2 Beasts of Bogardan
.299 1 Blood Moon
.65 3 Disintegrate
.83 2 Fire Elemental
.84 2 Fireball
.85 2 Firebreathing
.86 1 Flashfires
.92 1 Fork
.649 2 Giant Strength
.677 1 Hyperion Blacksmith
.679 2 Immolation
.337 1 Inferno
.439 1 Magnetic Mountain
.145 4 Lightning Bolt
.155 2 Mana Flare
.442 2 Mijae Djinn
.164 18 Mountain
.96 2 Gauntlet of Might
.168 4 Mox Ruby


It's a prety fast deck RRR usualy lest u play some nasty creatures get
Blood Lust on ur Ball Lightning for a shocking surprise.
this ones loads of fun enjoy.
 
;Pirates of the Carabian
;Black-n-Blue
;N810
;nbundick@yahoo.com
;January 23, 2006
;1
;4th Edition
;Avast the Black Pearl

.406 4 Dandan
.612 4 Devouring Deep
.370 4 Drowned
.326 4 Ghost Ship
.422 4 Giant Tortoise
.427 2 Island Fish Jasconius
.340 2 Leviathan
.440 4 Merchant Ship
.446 4 Old Man of the Sea
.186 4 Pirate Ship
.218 2 Sea Serpent
.782 2 Segovian Leviathan
.458 4 Sindbad
.279 2 Water Elemental
.8 2 Bad Moon
.415 4 Erg Raiders
.839 4 Walking Dead
.278 2 Warp Artifact
.280 2 Weakness
.259 2 Unholy Strength
.447 2 Oubliette
.3 2 Animate Dead
.54 2 Cyclopean Tomb
.166 4 Mox Jet
.169 4 Mox Sapphire
.153 4 Magical Hack
.258 4 Underground Sea
.126 16 Island

Tis a silly deck based on the movie by the same name. cards where chosen purely by flavor. mostly pirates and zombies. surprisingly it wins a few matches.
 
;Artificer
;R/w
;N810
;nbundick@yahoo.com
;January 23, 2006
;1
;4th Edition
;If you can build I can eat it,

.467 4 Argivian Archaeologist
.477 4 Atog
.189 4 Plateau
.410 1 Diamond Valley
.17 4 Black Lotus
.324 4 Fountain of Youth
.114 2 Howling Mine
.109 2 Helm of Chatzuk
.123 2 Iron Star
.128 2 Ivory Cup
.503 2 Ivory Tower
.140 2 Library of Leng
.148 2 Living Wall
.159 2 Meekstone
.168 4 Mox Ruby
.167 4 Mox Pearl
.392 2 Aladdin
.493 2 Dwarven Weaponsmith
.72 2 Dwarven Warriors
.452 4 Rukh Egg
.64 2 Disenchant
.941 1 Miracle Worker
.204 1 Reverse Damage
.794 1 Spirit Link


Ok its an atog deck but it has a few twist like scaking artifacts for perminent +1+1 with the Dwarf or bringind artifacts back with the Archaeologist and lest not forget Aladdin who steals ur oponents stuff as ur atog eats it.

Great fun
Bon Apitet
 
;AA-Land Kill
;
;Vesticle
;
;August 06, 2006
;1
;4th Edition
;

.236 4 Stone Rain
.118 4 Ice Storm
.241 4 Taiga
.168 1 Mox Ruby
.165 1 Mox Emerald
.17 1 Black Lotus
.91 7 Forest
.164 6 Mountain
.437 4 Kird Ape
.145 4 Lightning Bolt
.149 4 Llanowar Elves
.444 4 Nafs Asp
.798 4 Storm Seeker
.851 4 Whirling Dervish
.84 4 Fireball
.76 3 Elvish Archers
.230 1 Sol Ring

I saw the Red/Green Shalandar deck you used on your frontpage, along with your building of a land destruction deck, so I sort of combined the ideas. Nafs work well in combo with land destruction, and stormseekers or other DD are enough to finish your opponent off after an early beatdown. Top-end cards like lotus can be replaced without too much loss of power if playing a more restricted format.
 
Discard Deck

Here's a classic type 1.5 Discard Deck which I have over a 90% win ratio with.

22 Swamp
4 Animate Dead
4 Dark Ritual
2 Disrupting Scepter
4 Drain Life
2 Black Knight
4 Hypnotic Specter
2 Jayemdae Tome
2 Nightmare
2 Royal Assassin
4 The Rack
2 Frozen Shade
2 Nevinyrral's Disk
2 Terror
2 Icy Manipulator
 
Angelic Aviary

Here's one of my favorite decks to play. It has a pretty good win percentage, but it's a little slower than some of my other decks.

4 Mishra's Factory
1 Mishra's Workshop
19 Plains
4 Angelic Voices
2 Argivian Archaeologist
2 Dancing Scimitar
4 Disenchant
2 Mesa Pegasus
2 Moat
2 Ornithopter
2 Primal Clay
2 Serra Angel
1 Sol Ring
2 Spirit Link
4 Swords to Plowshares
2 Tetravus
1 The Hive
4 Thunder Spirit
 
Carnage

What makes this deck so fun is that it is comprised entirely of common cards, yet still kicks some serious booty!

9 Mountain
11 Forest
4 Blood Lust
2 Disintegrate
4 Fireball
4 Kird Ape
4 Lightning Bolt
4 Ghazban Ogre
4 Giant Growth
4 Grizzly Bears
4 Llanowar Elves
4 Scryb Sprites
2 Tranquility
 
Library shuffler
five colours

4 Black Lotus
4 Birds of Paradise
4 Demonic Tutor
4 Timewalk
4 Atog

4 Wheel of Fortune
4 Timetwister
4 Fireball
4 Ancestral Recall
4 Balance

4 Mox Emerald
4 Mox Ruby
4 Mox Sapphire
4 Mox Jet
4 Mox Pearl
 
;Turn One Terror
;
;Matt Hydra
;no.spam@plea.se
;December 22, 2007
;1
;4th Edition/Discontinued
;

.132 4 Juggernaut
.403 4 City of Brass
.9 4 Badlands
.189 3 Plateau
.216 4 Scrubland
.528 4 Strip Mine
.17 1 Black Lotus
.165 1 Mox Emerald
.167 1 Mox Pearl
.166 1 Mox Jet
.168 1 Mox Ruby
.169 1 Mox Sapphire
.230 1 Sol Ring
.55 4 Dark Ritual
.117 4 Hypnotic Specter
.434 4 Juzam Djinn
.62 1 Demonic Tutor
.1 1 Ancestral Recall
.249 1 Time Walk
.145 4 Lightning Bolt
.6 4 Armageddon
.64 3 Disenchant
.240 4 Swords to Plowshares
 
The White Cliché
White

Lands:
16 Plain
4 Desert

Fast Effects:
4 Swords to Plowshares
4 Disenchant
4 Righteousness
4 Reverse Damage

Enchantments:
2 Kismet
2 Spirit Link

Artifacts:
2 MeekStone

Creatures:
4 Savanna Lion
4 Pikemen
4 Mesa Pegasus
4 White Knight
4 Serra Angel

This end up with 62 cards, but with mostly low-cost magics (the heavier is Serra Angel, with 2 White and 3 Colorless mana). This deck can be played easily with mostly all kinds of decks. A White Knight with Pikemen banding with it is a really pain (how about a 6/6 first strike?), and even if you got surprised by a Giant Growth or something you just lose one Pikeman. The Kismet/Meekstone combo can take away enemy Serra Angels without the need of Swords to Plowshares, wich is used in extreme occasions. Also protect the Serra Angel from an unexpected killer block with a Mesa Pegasus banding. Feel free to use Reverse Damage against any Fireball or Inferno. The only difficulty that I have found with this deck is fighting against Black Knights. Can´t use Swords to Plowshares or block them.
That's why I put 4 Desert in the deck. There is no way around it. Fast, creature denial and anti direct damage. Feel free to put in a Ivory Tower, but from my experience, you end up using your entire hand too fast to gain much life with it. This deck was inspired to battle against the annoying Prismat from the Shandalar game.
 
no direct damage, boring to play against. grinds down the deck as fast as possible, lots of life return. small white control in case artefacts get whopped

;blue grind
;
;flow
;flowirin@gmail.com
;September 01, 2008
;1
;4th Edition
;grinding deck with small creature removal

.140 2 Bibliothèque de Leng
.17 4 Lotus noir
.507 4 Meule
.114 4 Mine rugissante
.794 4 Liaison psychique
.240 4 Retour au pays
.10 3 Balance
.290 3 Colère de Dieu
.188 9 Plaine
.64 2 Désenchantement
.6 2 Armaguedon
.495 2 Canne de Feldonn
.126 8 Île
.260 2 Désinvocation
.1 2 Rappel ancestral
.503 3 Tour d'ivoire
.25 1 Geyser cérébral
.48 1 Contresort
 

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This Magic: The Gathering circa 1997, the card set is 4th edition and earlier! You can create decks and play them against the AI. Or you can enter Shalandar, a fantasy adventure world where you fight duels for ante, and build decks from your spoils.

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