Nils T. Devine

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MicroProse's Magic: The Gathering PC game

Type 1.5 is basically type I, but with the restricted list banned.

The type I environment is "broken" in that it is focused on a reduced set of cards. Even with the most over powered and under priced cards limited to 1 each you still wind up with an environment focused on them. Third, fourth, and sometimes even fifth colors are added just for these cards. Add to that the predominance of certain cards which are also too powerful for their cost, Lightning Bolt, Swords to Plowshares, Dark Ritual, Disenchant, Giant Growth, Juzam Djinn and Juggernaut, and you're looking at every deck having an awful lot of the same spells.

Now don't get me wrong, the type I game is still a hell of a lot of fun. But as someone who enjoys building decks as much or more than playing the game, it gets old starting out every deck with the same set of cards. Type II is an obvious alternative, but is hampered by the limited cards available in this computer game. I won't stop building type I, and I'm certainly not stepping down from challenges like The Deck, but I would like to try building some decks in a more balanced environment where winning doesn't so often come down to who draws the most restricted cards, and is more about quality deck construction.

3 Comments:

At 9:33 AM, Nils T. Devine said…
September 2004 DCI Banned and Restricted List Announcement -- Magic: the GatheringBut I'm not going to use this list, because the game has changed to reflect a drastically expanded card set from those available in the computer game, where evidently there are some good card drawing cards available if Braingeyser is un-restricted.  

At 8:26 PM, Ben said…
hey man, nice to meet a hardcore mtg gamer! :D howz it going? i'm not too deep into that stuff, but hey wassup :D  

At 7:57 AM, Nils T. Devine said…
I'm rather a relic of a magic addict. Played a long time ago, having a relapse courtesy of this hacked computer game. I learned to play on third edition, the last set I saw was Ice Age, the first Fallen Empires (though The Dark was still kicking around). So basically this game is a way to build and play those decks I could never afford. Clearly the game has evolved since then, but I'll continue living in the past.

This type 1.5 thing is very interesting though. Type II is clearly too restrictive for the cards available in this set (unless you want to play Legends and The Dark as type II), but type I clearly has broken cards. So type 1.5 gives you the dual lands so you can play multi-color, and the use of most of the limited card set in this game, while allowing for more room for variation, you don't feel obligated to add blue to every deck so that you have access to all of the power 9.

I'm still getting a handle on the mana resource needs, no moxes for speed, but dual lands allow diversity. When I do have a reasonable set put together I'll be adding a Type 1.5 Archives page to this site. Of course deck production has slowed as real life projects start catching up. Speaking of which, I'd better get back to work.  

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