Nils T. Devine

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MicroProse's Magic: The Gathering PC game

Whirling Armageddon.dck

WG Type II

Now there's a tricky deck to play. Absolutely brutal when it locks down. Should be very fast. Considering squeezing in Elvish Archers, need little guys that can take out other little guys.

This deck gets out something big quickly, blows all the lands, then stomps on them while they're down. The goal is to achieve a creature advantage early, and then lock down long enough to win. Being green and white it lacks adequite removal, but the idea is to stay on the offensive with superior creatures.

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