Shalandar Blog

Tuesday, November 30, 2004

 

Killdraw

UW Type I

There is no more utter a defeat than to be killed by running out of cards in one's draw pile. To be made so completely impotent has got to be humiliating. The cruel part is that this deck runs you out of cards with Howling Mines more than Millstones, so you get to draw and play a whole bunch of cards and flail about as you die slowly without having taken any damage.

The deck isn't as hard to play as you might think. The first thing is to survive long enough to get control. I like to get a Howling Mine out early. I trust the deck to have the right card to get me out of any situation, a Howling Mine helps me get to that card sooner. As soon as you can, hunker down behind an Island Sactuary or Moat. The Sanctuary is good because it will let you draw less cards. A Moat is less of a hassle to maintain, but costs a lot more to cast. Once you have yourself protected from the land based creatures use the Swords, Wraths, and Icy Manipulators to deal with their fliers. Save your Disenchants for Disks if they might have one. Protect your lock-down with counterspells, but only as much reasonable. Go ahead and counterspell a flying creature if you're holding an extra Moat/Sanctuary or have more than one Mine/Millstone in play, you can afford to let them slip a disenchant through. The important thing is to maintain control.


Comments:

Post a Comment



Links to this post:

Create a Link



<< Home

The PC Game

This Magic: The Gathering circa 1997, the card set is 4th edition and earlier! You can create decks and play them against the AI. Or you can enter Shalandar, a fantasy adventure world where you fight duels for ante, and build decks from your spoils.

The Site

This is an abandonware website built to host this old game. Other people have been kind enough to write detailed setup instructions for operating systems up to Windows XP. Since I was not the person who even wrote the instructions, I do not offer support beyond these pages.

Magic: The Gathering is a trademark of Wizards of the Coast. This is a non-profit site for the personal entertainment of myself and my friends.

Archives

October 2004   November 2004   December 2004   January 2005   April 2005   May 2005   June 2005   September 2005   October 2005   November 2005   December 2005   January 2006   April 2006   August 2006   March 2008   July 2009  

This page is powered by Blogger. Isn't yours?

Subscribe to Posts [Atom]